About the Role
About the Role
The Software Engineer, Growth role at Lovable involves building and enhancing user-facing products that drive growth and engagement. You will focus on creating systems that turn first-time users into loyal customers while collaborating with various teams to implement effective monetization and retention strategies.
What We’re Looking For
5+ years of experience building and growing user-facing products in high-performing teams, ideally including growth work, marketplaces/platforms, or communities.
- Strong product sense and UX taste for multi-sided systems with creators, learners, and customers - you can see problems from multiple sides and design for all of them.
- Comfortable using data, funnels, analytics, attribution, and A/B testing to shape what you build and how you iterate.
- Skilled at designing, measuring, and iterating experiments, and thorough in setting up growth systems “right” from the start.
- Experience collaborating across functions (design, marketing, partnerships, support, data) to launch and grow new product surfaces and ecosystems.
- Enjoys designing reusable growth, ecosystem, and monetization tools that other builders can plug into, with a pragmatic and detail-oriented mindset.
- Motivated by helping others succeed and by seeing impact through engagement, measurable results, and revenue - you care about the scoreboard as much as the code.
What You’ll Do
In one sentence: You will build the growth, ecosystem, and monetization systems that make Lovable - and the apps built on it - sticky, discoverable, and revenue-generating.
- Ship and iterate activation, monetization and retention experiences that create fast, repeatable value and turn first-time users into long-term fans.
- Build distribution rails for user apps: SEO and performance, shareable moments, social previews, email and lifecycle journeys, and other growth hooks.
- Ship marketplace and ecosystem features for publishing, discovering, and reusing apps, templates, components, and services - plus profiles, reviews, and matching between builders and customers.
- Design and implement monetization and pricing flows: payments, subscriptions, access control, plans, paywalls, billing integration, and revenue-share models that work for creators, customers, and Lovable.
- Build the analytics and experimentation foundations - events, funnels, attribution, and A/B tests - so the team can understand what works and double down on it.
- Collaborate closely with design, marketing, partnerships, and support to launch and grow new surfaces.
Requirements
Experience in product growth
5+ years of experience building and growing user-facing products.
Strong product sense
Ability to design for multi-sided systems with various stakeholders.
Data-driven decision making
Comfortable using data, funnels, analytics, and A/B testing.
Collaboration skills
Experience working across functions to launch and grow products.
Nice to Have
Enjoys designing monetization tools for creators.
Motivated by helping others succeed and seeing measurable results.
Benefits
Remote work flexibility
Ability to work from various locations.
Impactful work
Opportunity to make a significant impact in a growing company.